Graphic Novels - 9/30/2019
My familiarity with graphic novels is limited. I haven't really explored graphic novels in my own reading, but I was first introduced to graphic novels while taking college courses. I feel that graphic novels would be useful for the Secondary English Language Arts classroom because it would provide students with a different perspective of literature. While I was in elementary, middle, and high school, I never had the opportunity to read graphic novels. I am assuming that this was because graphic novels didn't tie into the common core. For instance, in most of my English classes in high school, I was required to read specific authors such as Shakespeare, which significantly differs from a graphic novel. I feel that if I was allowed to read graphic novels while in school, I would have a better familiarity with them today. Aside from providing students with different literary perspectives, I also feel that graphic novels can be useful for English Language Arts classrooms because they can possibly get students who are turned-offed by reading, interested. Because graphic novels tell stories by simultaneously using words and illustrations, students can immediately comprehend what is going on within the text because of the pictures provided. If students are more likely to understand what is happening within a book, I feel that they will have more interest in the novel and even future novels. Moreover, every student learns differently. Some students may learn very well by reading print-only books, while others do not. By using graphic novels in the classroom, you are providing your students with different ways of learning. Specifically, I feel that graphic novels would be really useful for students that consider themselves visual learners.
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